How to play Unicorner
Unicorner has a few different games. The Daily 5, Rosco and Millions are new every day at midnight (Amsterdam time), and everyone in the world gets the same questions. Duels and Chairman can be played any time.
Daily 5
Five football questions, 30 seconds each. Every question has lots of correct answers, for example "Name a player who won the Golden Boy award". Type one answer before the clock runs out.
The rarer your answer, the more it scores. Each answer is worth one of five shots:
- Tap-in, 10 points: the answer almost everybody gives.
- Header, 30 points: well known.
- Volley, 60 points: a good pick.
- Bicycle kick, 85 points: a deep cut.
- Screamer, 100 points: a real unicorn, an answer very few people would think of.
A wrong answer or no answer scores 0. The best possible day is 500. After the game you can see what you scored, how you compare with everyone else who played, and every answer you could have given. Keep playing day after day to build a streak and unlock new kits for your unicorn.
Sign in (free, with Google or an email link) to appear on the global ranking and to make private leagues with friends.
Rosco
A football alphabet. There is one clue for each letter, for example "A: Dutch club from Amsterdam". The answer starts with that letter. Some letters are purple: for those the answer only has to contain the letter.
You have five minutes in total. Type the answer, or press Pass to come back to that letter later. Tap any letter on the wheel to jump to it. Stuck? The Hint button shows the first two letters and the length of an answer, and costs 15 seconds. For players, the surname is enough, and for clubs the first word usually is. Your score is the number of letters you got right.
Millions
You start with 1,000,000. Each of the eight questions shows a few possible answers. Spread your money over them with the + and − buttons, then press Lock it in. The trapdoors under the wrong answers open, and only the money on the right answer stays with you for the next question.
You must always leave at least one answer empty, so you can never cover every option. Questions start with four answers and drop to three and then two. You have 60 seconds per question; any money you haven't placed when time runs out goes on the answer you backed most. Keep as much of the million as you can to the end.
Duels
A one-on-one match against a friend or another player. Create a duel and send the link, search for a player by nickname, or use Quick match to be paired with someone. Both players start on 300 HP and answer the same football questions, each on their own time.
Every answer you get right hits your rival for the points it is worth, so rare answers hit harder. If you both give the same answer, it is blocked and nobody takes damage. After each round you watch the battle. The duel ends with a KO at 0 HP, or after 15 questions, when the higher HP wins; a draw goes to sudden death, one question at a time. You can choose how many questions per round and how many seconds per question when you create a duel. Duels open once you have played the day's Daily 5.
Chairman
An idle football club game. Kick the unicorn to earn money, then spend it on your club: better pitches, stands, staff and finally a golden stadium. The club keeps earning while you are away.
Infinity mode
An optional paid mode for players who don't want to wait for tomorrow. It unlocks every question from past Daily 5 games, shuffled, plus every past Rosco and Millions game. Archive games don't count for the rankings. The daily games stay free.
Spotted a mistake?
Use the report button in the game, or write to us from the contact page. We fix wrong and missing answers quickly.
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